The Thrill of Victory, and the Agony of Defeat: Cassidy Lichtman’s “P/ATH” and Sport as a Good Thing

A look at a small but determined initiative using sports in a focused and determined way to achieve one’s goals as well as a way to develop a solid sense of self and a care for a larger key community.

Play Ball!

Last week I published the second edition of the “Do Good Things” Newsletter/blog post. In it, I spoke about the great good work of “Coach Ballgame,” James Lowe. Today, I have the pleasure of releasing the first episode (it’s rough…but beautiful) of our “Doing Good Things” podcast featuring Coach Ballgame. If you have a cupContinue reading “Play Ball!”

Lightning in a Bottle…Twice: The Joy of Learning

This is the kind of experience that shifts the mind utterly, that reveals something we’ve hidden from students behind tests, and rules, and most of all, grades.

This is the Joy of Learning embodied.

Design Build Challenge: Day 8–Tightening up and Getting Loose

With Friday presentations at Fluxspace coming up, designers are revisiting clients, getting on the fly feedback, and working on pitch decdks.

Build Design Challenge: Day 7 Prototyping–Fail early, Fail Often

Gentrification was a word I have never heard of until this class, it means that wealthier individuals change poorer areas in many ways. You would think that it is good but that makes everything more expensive, to wealthy people it isn’t a problem but to those less fortunate it forces them to move. With this information provided by builduniversity.org, we began creating a prototype. 

Build Design Challenge: Collaborating, Defining, Affinity Mapping

Friday, October 29 found us gathering in groups around our clients and sharing all our insights into the client’s life. Culling all those observations and then organizing them into clusters through affinity mapping will help us identify pain points, opportunities, or needs that we can solve to help the client and their neighborhood develop intoContinue reading “Build Design Challenge: Collaborating, Defining, Affinity Mapping”